InfoStatsStatus EffectsSkillsSystemGlossaryBestiary

Double Attack

Grants a chance to convert a single physical hit into a 2x multihit, effectively dealing double damage.
[Rules]
• Only auto attacks can Double Attack by default.
    • Certain skills allow Double Attack. This will be indicated in their description.
• Only Daggers, 1H Swords, 1H Axes, Claws.
and Whips can Double Attack by default.
• Some bonuses break the above rules.
[Details]
• Double Attacks reduce relevant Trigger Count autospells by 2.
• Other attack effects do not proc twice, unless explicity stated.
• 'Double Attack Chance (+)' bonuses add to your base DA rate.
• 'Double Attack Chance (*)' bonuses are multiplicative with your base DA rate.
    • These bonuses stack additively with one another, unless labelled 'unique'.
[References]
- Swift Strikes
- Unique
- Autospell