Base duration: 5s
Boss duration: 1.25s
• Unable to act.
• Flee is negated.
• If a skill cast completes when a unit is stunned, the skill fails.
[Resistance]
- VIT +1% (+)/ea.
- LUK +0.1% (+)/ea.
- Stun resist also reduces its duration.
- Mobs casting with locked Super Armor are immune to Stun.
[Removal]
- Attention Concentrate
- Status Recovery
- Dispel
[Application]
- Reapplying extends the duration.
- Stun fails when the target has Heavy Stun, Freeze, Stone Curse, or Sleep.
[Vignette effect]
- Vignette effects are available for Stun, Heavy Stun, Freeze, Stone Curse, and Sleep.
- Toggle them under the Vignette menu in @config.
- Use @statusvignette <minimum_ms> to only show enabled vignettes when the status lasts at least that long.
- Example: @statusvignette 1200 shows supported vignettes only for statuses lasting 1.2s or longer.
[References]
- Attention Concentrate
- Status Recovery
- Stun (Heavy Stun)