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Refreshing Winds

Refreshing Winds
Type: Boon passive
Job: Acolyte (F5)
• INT +2, VIT +2.
• Recovery +10%
• Your Blessing now cures Heat.
• Your Increase Agility now cures Chill.
• Your Pneuma gains the following effects:
    • When cast within the radius of an existing Pneuma, overwrite it.
    • Lay down Sanctuary tiles, with an effectiveness equal to half your known Sanctuary level (minimum 1).
• Your Cure gains the following effects:
    • SP cost +100% (*)
    • Cures Shock
    • Gives target +1 Sanatio stack
[Recovery]
- Increases the amount of healing you receive from skill effects.
- Does not affect items or HP regeneration.
[Sanctuary]
- Priest skill that lays down healing tiles.
- The tiles heal ally HP over time, or damage Fiends.
[Sanatio]
- Stacks up to 6 times.
- Ticks 3 times, once every 0.8s.
- Heal on each tick. Heal value is multiplied by stack count.
- Search 'Sanatio' (case sensitive) in the Breaker Manual for more details.
[References]
- Blessing
- Increase Agility
- Pneuma
- Cure
- Heat
    - Chill
- Shock
- Sanctuary
- Sanatio
- Restoration